• ProEXR File Description

=Attributes=
cameraAperture (float): 36.000000
cameraFNumber (float): 8.006881
cameraFarClip (float): 100000.000000
cameraFarRange (float): 100000.000000
cameraFocalLength (float): 17.338200
cameraFov (float): 92.145775
cameraNearClip (float): 200.000000
cameraNearRange (float): 0.000000
cameraProjection (int): 0
cameraTargetDistance (float): 2015.868652
cameraTransform (m44f)
channels (chlist)
compression (compression): Zip
dataWindow (box2i): [0, 0, 1919, 1079]
displayWindow (box2i): [0, 0, 1919, 1079]
lineOrder (lineOrder): Increasing Y
name (string): ""
pixelAspectRatio (float): 1.000000
screenWindowCenter (v2f): [0.000000, 0.000000]
screenWindowWidth (float): 1.000000
type (string): "scanlineimage"

=Channels=
A (half)
B (half)
G (half)
GlareMask (half)
LensEffectsSource.B (half)
LensEffectsSource.G (half)
LensEffectsSource.R (half)
R (half)
VRayExtraTex_Map #2138623506.B (half)
VRayExtraTex_Map #2138623506.G (half)
VRayExtraTex_Map #2138623506.R (half)
VRayLighting.B (half)
VRayLighting.G (half)
VRayLighting.R (half)
VRayReflection.B (half)
VRayReflection.G (half)
VRayReflection.R (half)
VRayRefraction.B (half)
VRayRefraction.G (half)
VRayRefraction.R (half)
VRaySelfIllumination.B (half)
VRaySelfIllumination.G (half)
VRaySelfIllumination.R (half)
VRayShadows.B (half)
VRayShadows.G (half)
VRayShadows.R (half)
Z (half)
  • ProEXR File Description

=Attributes=
cameraAperture (float): 36.000000
cameraFNumber (float): 8.006881
cameraFarClip (float): 100000.000000
cameraFarRange (float): 100000.000000
cameraFocalLength (float): 17.338200
cameraFov (float): 92.145767
cameraNearClip (float): 281.542480
cameraNearRange (float): 0.000000
cameraProjection (int): 0
cameraTargetDistance (float): 2015.870117
cameraTransform (m44f)
channels (chlist)
compression (compression): Zip
dataWindow (box2i): [0, 0, 1919, 1079]
displayWindow (box2i): [0, 0, 1919, 1079]
lineOrder (lineOrder): Increasing Y
name (string): ""
pixelAspectRatio (float): 1.000000
screenWindowCenter (v2f): [0.000000, 0.000000]
screenWindowWidth (float): 1.000000
type (string): "scanlineimage"

=Channels=
A (half)
B (half)
G (half)
GlareMask (half)
LensEffectsSource.B (half)
LensEffectsSource.G (half)
LensEffectsSource.R (half)
R (half)
VRayExtraTex_Map #2138623506.B (half)
VRayExtraTex_Map #2138623506.G (half)
VRayExtraTex_Map #2138623506.R (half)
VRayLighting.B (half)
VRayLighting.G (half)
VRayLighting.R (half)
VRayReflection.B (half)
VRayReflection.G (half)
VRayReflection.R (half)
VRayRefraction.B (half)
VRayRefraction.G (half)
VRayRefraction.R (half)
VRaySelfIllumination.B (half)
VRaySelfIllumination.G (half)
VRaySelfIllumination.R (half)
VRayShadows.B (half)
VRayShadows.G (half)
VRayShadows.R (half)
Z (half)
  • ProEXR File Description

=Attributes=
cameraAperture (float): 36.000000
cameraFNumber (float): 8.010268
cameraFarClip (float): 100000.000000
cameraFarRange (float): 100000.000000
cameraFocalLength (float): 25.874565
cameraFov (float): 69.649872
cameraNearClip (float): 175.181992
cameraNearRange (float): 0.000000
cameraProjection (int): 0
cameraTargetDistance (float): 2015.873291
cameraTransform (m44f)
channels (chlist)
compression (compression): Zip
dataWindow (box2i): [0, 0, 1919, 1079]
displayWindow (box2i): [0, 0, 1919, 1079]
lineOrder (lineOrder): Increasing Y
name (string): ""
pixelAspectRatio (float): 1.000000
screenWindowCenter (v2f): [0.000000, 0.000000]
screenWindowWidth (float): 1.000000
type (string): "scanlineimage"

=Channels=
A (half)
B (half)
G (half)
GlareMask (half)
LensEffectsSource.B (half)
LensEffectsSource.G (half)
LensEffectsSource.R (half)
R (half)
VRayExtraTex_Map #2138623506.B (half)
VRayExtraTex_Map #2138623506.G (half)
VRayExtraTex_Map #2138623506.R (half)
VRayLighting.B (half)
VRayLighting.G (half)
VRayLighting.R (half)
VRayReflection.B (half)
VRayReflection.G (half)
VRayReflection.R (half)
VRayRefraction.B (half)
VRayRefraction.G (half)
VRayRefraction.R (half)
VRaySelfIllumination.B (half)
VRaySelfIllumination.G (half)
VRaySelfIllumination.R (half)
VRayShadows.B (half)
VRayShadows.G (half)
VRayShadows.R (half)
Z (half)
  • ProEXR File Description

=Attributes=
cameraAperture (float): 36.000000
cameraFNumber (float): 8.010268
cameraFarClip (float): 100000.000000
cameraFarRange (float): 100000.000000
cameraFocalLength (float): 25.874565
cameraFov (float): 69.649887
cameraNearClip (float): 137.955826
cameraNearRange (float): 0.000000
cameraProjection (int): 0
cameraTargetDistance (float): 2015.865601
cameraTransform (m44f)
channels (chlist)
compression (compression): Zip
dataWindow (box2i): [0, 0, 1919, 1079]
displayWindow (box2i): [0, 0, 1919, 1079]
lineOrder (lineOrder): Increasing Y
name (string): ""
pixelAspectRatio (float): 1.000000
screenWindowCenter (v2f): [0.000000, 0.000000]
screenWindowWidth (float): 1.000000
type (string): "scanlineimage"

=Channels=
A (half)
B (half)
G (half)
GlareMask (half)
LensEffectsSource.B (half)
LensEffectsSource.G (half)
LensEffectsSource.R (half)
R (half)
VRayExtraTex_Map #2138623506.B (half)
VRayExtraTex_Map #2138623506.G (half)
VRayExtraTex_Map #2138623506.R (half)
VRayLighting.B (half)
VRayLighting.G (half)
VRayLighting.R (half)
VRayReflection.B (half)
VRayReflection.G (half)
VRayReflection.R (half)
VRayRefraction.B (half)
VRayRefraction.G (half)
VRayRefraction.R (half)
VRaySelfIllumination.B (half)
VRaySelfIllumination.G (half)
VRaySelfIllumination.R (half)
VRayShadows.B (half)
VRayShadows.G (half)
VRayShadows.R (half)
Z (half)
  • ProEXR File Description

=Attributes=
cameraAperture (float): 36.000000
cameraFNumber (float): 8.010268
cameraFarClip (float): 100000.000000
cameraFarRange (float): 100000.000000
cameraFocalLength (float): 25.874565
cameraFov (float): 69.649872
cameraNearClip (float): 201.262222
cameraNearRange (float): 0.000000
cameraProjection (int): 0
cameraTargetDistance (float): 2015.866455
cameraTransform (m44f)
channels (chlist)
compression (compression): Zip
dataWindow (box2i): [0, 0, 1919, 1079]
displayWindow (box2i): [0, 0, 1919, 1079]
lineOrder (lineOrder): Increasing Y
name (string): ""
pixelAspectRatio (float): 1.000000
screenWindowCenter (v2f): [0.000000, 0.000000]
screenWindowWidth (float): 1.000000
type (string): "scanlineimage"

=Channels=
A (half)
B (half)
G (half)
GlareMask (half)
LensEffectsSource.B (half)
LensEffectsSource.G (half)
LensEffectsSource.R (half)
R (half)
VRayExtraTex_Map #2138623506.B (half)
VRayExtraTex_Map #2138623506.G (half)
VRayExtraTex_Map #2138623506.R (half)
VRayLighting.B (half)
VRayLighting.G (half)
VRayLighting.R (half)
VRayReflection.B (half)
VRayReflection.G (half)
VRayReflection.R (half)
VRayRefraction.B (half)
VRayRefraction.G (half)
VRayRefraction.R (half)
VRaySelfIllumination.B (half)
VRaySelfIllumination.G (half)
VRaySelfIllumination.R (half)
VRayShadows.B (half)
VRayShadows.G (half)
VRayShadows.R (half)
Z (half)
  • ProEXR File Description

=Attributes=
cameraAperture (float): 36.000000
cameraFNumber (float): 8.010268
cameraFarClip (float): 100000.000000
cameraFarRange (float): 100000.000000
cameraFocalLength (float): 25.874565
cameraFov (float): 69.649872
cameraNearClip (float): 318.831238
cameraNearRange (float): 0.000000
cameraProjection (int): 0
cameraTargetDistance (float): 2015.863770
cameraTransform (m44f)
channels (chlist)
compression (compression): Zip
dataWindow (box2i): [0, 0, 1919, 1079]
displayWindow (box2i): [0, 0, 1919, 1079]
lineOrder (lineOrder): Increasing Y
name (string): ""
pixelAspectRatio (float): 1.000000
screenWindowCenter (v2f): [0.000000, 0.000000]
screenWindowWidth (float): 1.000000
type (string): "scanlineimage"

=Channels=
A (half)
B (half)
G (half)
GlareMask (half)
LensEffectsSource.B (half)
LensEffectsSource.G (half)
LensEffectsSource.R (half)
R (half)
VRayExtraTex_Map #2138623506.B (half)
VRayExtraTex_Map #2138623506.G (half)
VRayExtraTex_Map #2138623506.R (half)
VRayLighting.B (half)
VRayLighting.G (half)
VRayLighting.R (half)
VRayReflection.B (half)
VRayReflection.G (half)
VRayReflection.R (half)
VRayRefraction.B (half)
VRayRefraction.G (half)
VRayRefraction.R (half)
VRaySelfIllumination.B (half)
VRaySelfIllumination.G (half)
VRaySelfIllumination.R (half)
VRayShadows.B (half)
VRayShadows.G (half)
VRayShadows.R (half)
Z (half)
  • ProEXR File Description

=Attributes=
cameraAperture (float): 36.000000
cameraFNumber (float): 8.010268
cameraFarClip (float): 100000.000000
cameraFarRange (float): 100000.000000
cameraFocalLength (float): 25.874565
cameraFov (float): 69.649887
cameraNearClip (float): 382.137634
cameraNearRange (float): 0.000000
cameraProjection (int): 0
cameraTargetDistance (float): 2015.861206
cameraTransform (m44f)
channels (chlist)
compression (compression): Zip
dataWindow (box2i): [0, 0, 1919, 1079]
displayWindow (box2i): [0, 0, 1919, 1079]
lineOrder (lineOrder): Increasing Y
name (string): ""
pixelAspectRatio (float): 1.000000
screenWindowCenter (v2f): [0.000000, 0.000000]
screenWindowWidth (float): 1.000000
type (string): "scanlineimage"

=Channels=
A (half)
B (half)
G (half)
GlareMask (half)
LensEffectsSource.B (half)
LensEffectsSource.G (half)
LensEffectsSource.R (half)
R (half)
VRayExtraTex_Map #2138623506.B (half)
VRayExtraTex_Map #2138623506.G (half)
VRayExtraTex_Map #2138623506.R (half)
VRayLighting.B (half)
VRayLighting.G (half)
VRayLighting.R (half)
VRayReflection.B (half)
VRayReflection.G (half)
VRayReflection.R (half)
VRayRefraction.B (half)
VRayRefraction.G (half)
VRayRefraction.R (half)
VRaySelfIllumination.B (half)
VRaySelfIllumination.G (half)
VRaySelfIllumination.R (half)
VRayShadows.B (half)
VRayShadows.G (half)
VRayShadows.R (half)
Z (half)