• bbq30000
  • bbq30003
  • bbq30006
  • bbq30007
  • ProEXR File Description

=Attributes=
cameraAperture (float): 36.000004
cameraFNumber (float): 8.002334
cameraFarClip (float): 1000000015047466200000000000000.000000
cameraFarRange (float): 39370.078125
cameraFocalLength (float): 20.706648
cameraFov (float): 81.999962
cameraNearClip (float): 0.000000
cameraNearRange (float): 0.000000
cameraProjection (int): 0
cameraTargetDistance (float): 2794.960693
cameraTransform (m44f)
channels (chlist)
compression (compression): Zip
dataWindow (box2i): [0, 0, 1919, 1079]
displayWindow (box2i): [0, 0, 1919, 1079]
lineOrder (lineOrder): Increasing Y
name (string): ""
pixelAspectRatio (float): 1.000000
screenWindowCenter (v2f): [0.000000, 0.000000]
screenWindowWidth (float): 1.000000
type (string): "scanlineimage"

=Channels=
A (half)
B (half)
G (half)
Glare.B (half)
Glare.G (half)
Glare.R (half)
GlareMask (half)
LensEffectsSource.B (half)
LensEffectsSource.G (half)
LensEffectsSource.R (half)
R (half)
VRayExtraTex_Map #2138383846.B (half)
VRayExtraTex_Map #2138383846.G (half)
VRayExtraTex_Map #2138383846.R (half)
VRayGlobalIllumination.B (half)
VRayGlobalIllumination.G (half)
VRayGlobalIllumination.R (half)
VRayLighting.B (half)
VRayLighting.G (half)
VRayLighting.R (half)
VRayReflection.B (half)
VRayReflection.G (half)
VRayReflection.R (half)
VRayReflectionFilter.B (half)
VRayReflectionFilter.G (half)
VRayReflectionFilter.R (half)
VRayRefraction.B (half)
VRayRefraction.G (half)
VRayRefraction.R (half)
VRayRefractionFilter.B (half)
VRayRefractionFilter.G (half)
VRayRefractionFilter.R (half)
VRaySelfIllumination.B (half)
VRaySelfIllumination.G (half)
VRaySelfIllumination.R (half)
VRayShadows.B (half)
VRayShadows.G (half)
VRayShadows.R (half)
Z (half)
  • ProEXR File Description

=Attributes=
cameraAperture (float): 36.000004
cameraFNumber (float): 8.002334
cameraFarClip (float): 1000000015047466200000000000000.000000
cameraFarRange (float): 39370.078125
cameraFocalLength (float): 20.706648
cameraFov (float): 81.999962
cameraNearClip (float): 0.000000
cameraNearRange (float): 0.000000
cameraProjection (int): 0
cameraTargetDistance (float): 2794.952881
cameraTransform (m44f)
channels (chlist)
compression (compression): Zip
dataWindow (box2i): [0, 0, 1919, 1079]
displayWindow (box2i): [0, 0, 1919, 1079]
lineOrder (lineOrder): Increasing Y
name (string): ""
pixelAspectRatio (float): 1.000000
screenWindowCenter (v2f): [0.000000, 0.000000]
screenWindowWidth (float): 1.000000
type (string): "scanlineimage"

=Channels=
A (half)
B (half)
G (half)
Glare.B (half)
Glare.G (half)
Glare.R (half)
GlareMask (half)
LensEffectsSource.B (half)
LensEffectsSource.G (half)
LensEffectsSource.R (half)
R (half)
VRayExtraTex_Map #2138383846.B (half)
VRayExtraTex_Map #2138383846.G (half)
VRayExtraTex_Map #2138383846.R (half)
VRayGlobalIllumination.B (half)
VRayGlobalIllumination.G (half)
VRayGlobalIllumination.R (half)
VRayLighting.B (half)
VRayLighting.G (half)
VRayLighting.R (half)
VRayReflection.B (half)
VRayReflection.G (half)
VRayReflection.R (half)
VRayReflectionFilter.B (half)
VRayReflectionFilter.G (half)
VRayReflectionFilter.R (half)
VRayRefraction.B (half)
VRayRefraction.G (half)
VRayRefraction.R (half)
VRayRefractionFilter.B (half)
VRayRefractionFilter.G (half)
VRayRefractionFilter.R (half)
VRaySelfIllumination.B (half)
VRaySelfIllumination.G (half)
VRaySelfIllumination.R (half)
VRayShadows.B (half)
VRayShadows.G (half)
VRayShadows.R (half)
Z (half)
  • ProEXR File Description

=Attributes=
cameraAperture (float): 36.000004
cameraFNumber (float): 8.002334
cameraFarClip (float): 1000000015047466200000000000000.000000
cameraFarRange (float): 39370.078125
cameraFocalLength (float): 20.706648
cameraFov (float): 81.999947
cameraNearClip (float): 0.000000
cameraNearRange (float): 0.000000
cameraProjection (int): 0
cameraTargetDistance (float): 2794.946777
cameraTransform (m44f)
channels (chlist)
compression (compression): Zip
dataWindow (box2i): [0, 0, 1919, 1079]
displayWindow (box2i): [0, 0, 1919, 1079]
lineOrder (lineOrder): Increasing Y
name (string): ""
pixelAspectRatio (float): 1.000000
screenWindowCenter (v2f): [0.000000, 0.000000]
screenWindowWidth (float): 1.000000
type (string): "scanlineimage"

=Channels=
A (half)
B (half)
G (half)
Glare.B (half)
Glare.G (half)
Glare.R (half)
GlareMask (half)
LensEffectsSource.B (half)
LensEffectsSource.G (half)
LensEffectsSource.R (half)
R (half)
VRayExtraTex_Map #2138383846.B (half)
VRayExtraTex_Map #2138383846.G (half)
VRayExtraTex_Map #2138383846.R (half)
VRayGlobalIllumination.B (half)
VRayGlobalIllumination.G (half)
VRayGlobalIllumination.R (half)
VRayLighting.B (half)
VRayLighting.G (half)
VRayLighting.R (half)
VRayReflection.B (half)
VRayReflection.G (half)
VRayReflection.R (half)
VRayReflectionFilter.B (half)
VRayReflectionFilter.G (half)
VRayReflectionFilter.R (half)
VRayRefraction.B (half)
VRayRefraction.G (half)
VRayRefraction.R (half)
VRayRefractionFilter.B (half)
VRayRefractionFilter.G (half)
VRayRefractionFilter.R (half)
VRaySelfIllumination.B (half)
VRaySelfIllumination.G (half)
VRaySelfIllumination.R (half)
VRayShadows.B (half)
VRayShadows.G (half)
VRayShadows.R (half)
Z (half)
  • ProEXR File Description

=Attributes=
cameraAperture (float): 36.000004
cameraFNumber (float): 8.002334
cameraFarClip (float): 1000000015047466200000000000000.000000
cameraFarRange (float): 39370.078125
cameraFocalLength (float): 20.706648
cameraFov (float): 81.999962
cameraNearClip (float): 0.000000
cameraNearRange (float): 0.000000
cameraProjection (int): 0
cameraTargetDistance (float): 2794.945313
cameraTransform (m44f)
channels (chlist)
compression (compression): Zip
dataWindow (box2i): [0, 0, 1919, 1079]
displayWindow (box2i): [0, 0, 1919, 1079]
lineOrder (lineOrder): Increasing Y
name (string): ""
pixelAspectRatio (float): 1.000000
screenWindowCenter (v2f): [0.000000, 0.000000]
screenWindowWidth (float): 1.000000
type (string): "scanlineimage"

=Channels=
A (half)
B (half)
G (half)
Glare.B (half)
Glare.G (half)
Glare.R (half)
GlareMask (half)
LensEffectsSource.B (half)
LensEffectsSource.G (half)
LensEffectsSource.R (half)
R (half)
VRayExtraTex_Map #2138383846.B (half)
VRayExtraTex_Map #2138383846.G (half)
VRayExtraTex_Map #2138383846.R (half)
VRayGlobalIllumination.B (half)
VRayGlobalIllumination.G (half)
VRayGlobalIllumination.R (half)
VRayLighting.B (half)
VRayLighting.G (half)
VRayLighting.R (half)
VRayReflection.B (half)
VRayReflection.G (half)
VRayReflection.R (half)
VRayReflectionFilter.B (half)
VRayReflectionFilter.G (half)
VRayReflectionFilter.R (half)
VRayRefraction.B (half)
VRayRefraction.G (half)
VRayRefraction.R (half)
VRayRefractionFilter.B (half)
VRayRefractionFilter.G (half)
VRayRefractionFilter.R (half)
VRaySelfIllumination.B (half)
VRaySelfIllumination.G (half)
VRaySelfIllumination.R (half)
VRayShadows.B (half)
VRayShadows.G (half)
VRayShadows.R (half)
Z (half)
  • ProEXR File Description

=Attributes=
cameraAperture (float): 36.000004
cameraFNumber (float): 8.002334
cameraFarClip (float): 1000000015047466200000000000000.000000
cameraFarRange (float): 39370.078125
cameraFocalLength (float): 20.706648
cameraFov (float): 81.999962
cameraNearClip (float): 0.000000
cameraNearRange (float): 0.000000
cameraProjection (int): 0
cameraTargetDistance (float): 2794.945313
cameraTransform (m44f)
channels (chlist)
compression (compression): Zip
dataWindow (box2i): [0, 0, 1919, 1079]
displayWindow (box2i): [0, 0, 1919, 1079]
lineOrder (lineOrder): Increasing Y
name (string): ""
pixelAspectRatio (float): 1.000000
screenWindowCenter (v2f): [0.000000, 0.000000]
screenWindowWidth (float): 1.000000
type (string): "scanlineimage"

=Channels=
A (half)
B (half)
G (half)
Glare.B (half)
Glare.G (half)
Glare.R (half)
GlareMask (half)
LensEffectsSource.B (half)
LensEffectsSource.G (half)
LensEffectsSource.R (half)
R (half)
VRayExtraTex_Map #2138383846.B (half)
VRayExtraTex_Map #2138383846.G (half)
VRayExtraTex_Map #2138383846.R (half)
VRayGlobalIllumination.B (half)
VRayGlobalIllumination.G (half)
VRayGlobalIllumination.R (half)
VRayLighting.B (half)
VRayLighting.G (half)
VRayLighting.R (half)
VRayReflection.B (half)
VRayReflection.G (half)
VRayReflection.R (half)
VRayReflectionFilter.B (half)
VRayReflectionFilter.G (half)
VRayReflectionFilter.R (half)
VRayRefraction.B (half)
VRayRefraction.G (half)
VRayRefraction.R (half)
VRayRefractionFilter.B (half)
VRayRefractionFilter.G (half)
VRayRefractionFilter.R (half)
VRaySelfIllumination.B (half)
VRaySelfIllumination.G (half)
VRaySelfIllumination.R (half)
VRayShadows.B (half)
VRayShadows.G (half)
VRayShadows.R (half)
Z (half)
  • ProEXR File Description

=Attributes=
cameraAperture (float): 36.000004
cameraFNumber (float): 8.002334
cameraFarClip (float): 1000000015047466200000000000000.000000
cameraFarRange (float): 39370.078125
cameraFocalLength (float): 20.706648
cameraFov (float): 81.999962
cameraNearClip (float): 0.000000
cameraNearRange (float): 0.000000
cameraProjection (int): 0
cameraTargetDistance (float): 2794.931152
cameraTransform (m44f)
channels (chlist)
compression (compression): Zip
dataWindow (box2i): [0, 0, 1919, 1079]
displayWindow (box2i): [0, 0, 1919, 1079]
lineOrder (lineOrder): Increasing Y
name (string): ""
pixelAspectRatio (float): 1.000000
screenWindowCenter (v2f): [0.000000, 0.000000]
screenWindowWidth (float): 1.000000
type (string): "scanlineimage"

=Channels=
A (half)
B (half)
G (half)
Glare.B (half)
Glare.G (half)
Glare.R (half)
GlareMask (half)
LensEffectsSource.B (half)
LensEffectsSource.G (half)
LensEffectsSource.R (half)
R (half)
VRayExtraTex_Map #2138383846.B (half)
VRayExtraTex_Map #2138383846.G (half)
VRayExtraTex_Map #2138383846.R (half)
VRayGlobalIllumination.B (half)
VRayGlobalIllumination.G (half)
VRayGlobalIllumination.R (half)
VRayLighting.B (half)
VRayLighting.G (half)
VRayLighting.R (half)
VRayReflection.B (half)
VRayReflection.G (half)
VRayReflection.R (half)
VRayReflectionFilter.B (half)
VRayReflectionFilter.G (half)
VRayReflectionFilter.R (half)
VRayRefraction.B (half)
VRayRefraction.G (half)
VRayRefraction.R (half)
VRayRefractionFilter.B (half)
VRayRefractionFilter.G (half)
VRayRefractionFilter.R (half)
VRaySelfIllumination.B (half)
VRaySelfIllumination.G (half)
VRaySelfIllumination.R (half)
VRayShadows.B (half)
VRayShadows.G (half)
VRayShadows.R (half)
Z (half)